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ACCID, 13 .09.22
Here are some concepts of unusual buildings for the city (the work is slow, but does not stand still. Now the doors, buttons, rotary doors and the use of objects are ready to some extent (I will do the props holding later)) (and "Ural" water bottle)
I recently moved the project from Unity 2020 to Unity 2021, but since there were a lot of bugs and problems, they had to be fixed for some time, and some things had to be abandoned altogether.
(More details in the article)
Sunset
I'm working on a 3d skybox, like the one that was in the source games. Although I don't see any profit from this yet, I decided to do it anyway.
Here are some screenshots of the map so that you don't get bored waiting. This is an early version so far and I'm still thinking about the unfinished part. We hope you will enjoy the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Shadow The Hedgehog X pixel art
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