5 years ago

I am currently live on twitch streaming tf2 come and join the live team whilst i do challenges in game https://www.twitch.tv/vrglab1




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A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)

Steam Demo version 1.1.3 now Available on GameJolt

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

Loved drawing this fella, considering the fact I’m an engineer main

There going to be Update Delays, here is why:

Demo trying to fix the power outage

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

Quick Render cuz I'm Busy

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/