Game
Whispers of the Abyss 深淵のささやき(Shin'en no sasayaki)
22 days ago

I am going to be using 3 engines in my game which is going to be the following: Unreal Engine 5, Blender and Godot. The game will be created with all of these 3 engines to create the immersive and disturbing world of the game.


The game's world of WHISPERS OF THE ABYSS is going to be using both Unreal Engine 5 and Blender to create the animations, jumpscares, and the immersive world to create that graphic and gory 3D style that everybody wants for a M ( Mature 17+) combat/survival/adventure horror game. The game's engine will also be using Godot for the smaller parts of the game such as pixelated RPG horror graphics, and pixelated RPG characters and worlds to tell the mysteries and secrets of the story in the game. The game might be huge so expect a 100 GB and a estimated 130 GB on the game because the game will work on Windows 10/11, Lenovo legion, gaming desktops/pcs, and PS4/PS5. But the only one that is not going to work is the VR ( Virtual Experience) because of the following such as: Dizziness, altered-visioning, twitching, and disorientation. The game will also be on Steam as well so be sure to get a post about that in the next upcoming months! I will see you on the flipside.



0 comments

Loading...

Next up

The video is going to be explaining about what my company is going to be and what type of horror games we are going to be doing with Unreal Engine 5 and Blender but also with Godot as well.

Hello "WHISPERS OF THE ABYSS" fans! So right now I am doing concept art pencil drawings for the game and it's characters, environments, and monster designs. I am trying to find a 2nd director for the game and also a lead programmer as well.

WHISPERS OF THE ABYSS Chapter 2 script will be the longest because there is going to be a lot more talking and cussing and fighting in this one. And when that happens in a script like that you have to be prepared for that.

omagaaaDD gd 3d (EXPERIMENT VISUAL 5)

Today guys I am going to do a devlog about development and how to build your game with engines, sound design and music, and 3D platforming and designing.

The 3D model of the Voodoo Doll made by creator slonovskoy is what I'm going to be taking Ghost's inspiration from and I think it looks exactly like her.

WHISPERS OF THE ABYSS will have a Unreal Engine 5 combat style in the game along with the mix of the gritty and gory look as well. The game will have combat in the boss battles and fights in the game.

The company and my team will not be releasing the game on @GameJolt but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.