Game
Whispers of the Abyss 深淵のささやき(Shin'en no sasayaki)
4 months ago

I am going to be using 3 engines in my game which is going to be the following: Unreal Engine 5, Blender and Godot. The game will be created with all of these 3 engines to create the immersive and disturbing world of the game.


The game's world of WHISPERS OF THE ABYSS is going to be using both Unreal Engine 5 and Blender to create the animations, jumpscares, and the immersive world to create that graphic and gory 3D style that everybody wants for a M ( Mature 17+) combat/survival/adventure horror game. The game's engine will also be using Godot for the smaller parts of the game such as pixelated RPG horror graphics, and pixelated RPG characters and worlds to tell the mysteries and secrets of the story in the game. The game might be huge so expect a 100 GB and a estimated 130 GB on the game because the game will work on Windows 10/11, Lenovo legion, gaming desktops/pcs, and PS4/PS5. But the only one that is not going to work is the VR ( Virtual Experience) because of the following such as: Dizziness, altered-visioning, twitching, and disorientation. The game will also be on Steam as well so be sure to get a post about that in the next upcoming months! I will see you on the flipside.



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