5 years ago

I am live or will be in minute come watch Doing some tf2 stuff: https://www.twitch.tv/vrglab1




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The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

There going to be Update Delays, here is why:

Loved drawing this fella, considering the fact I’m an engineer main

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

Demo trying to fix the power outage

Steam Demo version 1.1.3 now Available on GameJolt

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

Quick Render cuz I'm Busy

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920