Game
Stramedia: Development Post Archive
2 years ago

I am so glad to not rush this project, because I finally fixed a very annoying data related issue, but the solution is incredibly fucking stupid and I am flabbergasted in a terrible way.




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After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

LMAO

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.