I am so super very excited about this new Skeeter's Grid art! I've also posted some info about achievement changes.
Lots going on!
https://store.steampowered.com/news/app/1773440/view/3708190655182116047
Next up
Skeeter's Grid will be participating in Steam PuzzleFest
Alright folks, my demo for Skeeter's Grid is available on Steam:
https://store.steampowered.com/app/1773440/Skeeters_Grid/
If you like puzzle games, I do hope you'll give this a try.
I've created a new gameplay trailer for Skeeter's Grid. Truth be told, this is long overdue.
Here's my contribution for the Holiday Fireplace. I'd been putting some tracks together for Skeeter's Grid and realized some of these loops seemed vaguely festive in a downtempo sort of way.
Few milestones...
My demo has been approved by Valve for release! I'm not doing the actual release until shortly before Next Fest, but this is a good development.
Also, I've scheduled a live-stream for Feb. 24 at 6pm EST.
Just got word Skeeter's Grid is approved to appear in Steam Next Fest. So that's something, right?
Trailer: https://www.youtube.com/watch?v=elXMXjzUm98
Steam link: https://store.steampowered.com/app/1773440/Skeeters_Grid/
Time to wrap up the demo. Might be looking for testers. Ping me if interested.
Been busy! To make my summer release window for Skeeter's Grid, I'm trying to complete a few levels each week while concurrently prep for Next Fest in February. This unfinished "Phase 3" shot features several new circuit types on a more complex board.
devlog-4.16.23: Time to revive the old devlog...
I have been bizzzyyy getting my isometric puzzler, Skeeter's Grid, ready for Early Access, and it's available as of today at Steam and Itch:
https://store.steampowered.com/app/1773440/Skeeters_Grid/
https://strangeshuttle.itch.io/skeeters-grid
And now back to work!
New dev teaser for Skeeter's Grid as I ready for Next Fest.
This showcases one of the early tutorial levels. On display are new animations, the new contextual help system and more.
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