Next up
Few milestones...
My demo has been approved by Valve for release! I'm not doing the actual release until shortly before Next Fest, but this is a good development.
Also, I've scheduled a live-stream for Feb. 24 at 6pm EST.
Been busy! To make my summer release window for Skeeter's Grid, I'm trying to complete a few levels each week while concurrently prep for Next Fest in February. This unfinished "Phase 3" shot features several new circuit types on a more complex board.
I have been bizzzyyy getting my isometric puzzler, Skeeter's Grid, ready for Early Access, and it's available as of today at Steam and Itch:
https://store.steampowered.com/app/1773440/Skeeters_Grid/
https://strangeshuttle.itch.io/skeeters-grid
And now back to work!
New dev teaser for Skeeter's Grid as I ready for Next Fest.
This showcases one of the early tutorial levels. On display are new animations, the new contextual help system and more.
I've created a new gameplay trailer for Skeeter's Grid. Truth be told, this is long overdue.
devlog-4.16.23: Time to revive the old devlog...
Alright folks, my demo for Skeeter's Grid is available on Steam:
https://store.steampowered.com/app/1773440/Skeeters_Grid/
If you like puzzle games, I do hope you'll give this a try.
I am so super very excited about this new Skeeter's Grid art! I've also posted some info about achievement changes.
Lots going on!
https://store.steampowered.com/news/app/1773440/view/37081906551…
Here's my contribution for the Holiday Fireplace. I'd been putting some tracks together for Skeeter's Grid and realized some of these loops seemed vaguely festive in a downtempo sort of way.
Just got word Skeeter's Grid is approved to appear in Steam Next Fest. So that's something, right?
Trailer: https://www.youtube.com/watch?v=elXMXjzUm98
Steam link: https://store.steampowered.com/app/1773440/Skeeters_Grid/
Time to wrap up the demo. Might be looking for testers. Ping me if interested.
0 comments