Game
Mario and Luigi: Superstar Simulator
3 months ago

I apologize for the lack of a proper credits screen after all this time, there are a lot of artists to thank and I want to make the credits look great so I will take up some time in the future to make such a screen




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Here's a work in progress of Mr. L's third attack: his signature super jump! There's 2 parts to it, the first being the aiming of where you land and then charging up the power. With spiky enemies like Basilisx here, you'll have to intentionally miss

Here's a heavy work in progress of the new pause menu! More options will be available, but for now I added the ability to choose between each available palette

Through some quick testing, I can confirm that Superstar Simulator works perfectly on Steam Deck! All you need to do is add the EXE file to your Steam Library, set the launch option to Proton, and set your controls to keyboard and touch screen!

This game includes a mechanic where you can collect wanted posters that appear in the overworld and fight harder versions of bosses for double the coins you would usually get from them! (Version of game shown in video not released yet)

The first test for detailed palette swapping was successful (for the most part)!

Welcome to the new improved Superstar Simulator experience!! With customizable battle scenarios and an overhaul of the flow of battles, let the new era of this Mario RPG Simulator commence!

To thank you for the overwhelming support the release of the new update has received, here's a sneak peek at something I'm working on! (Wip)

The first boss battle of the next update is none other than the great Papyrus! Luigi seems to be struggling a bit... but he has something up his sleeve this time. Read the article for details on Papyrus' attacks

These two may be away for the time being, but when they come back they'll be stronger than ever!

What the he- don't fight Goomba as Wario- (Clip provided in the Discord)