Game
Dawn Eclipse

1 year ago

I can finally talk to you guys about the Project now that it's roughly 45% finished basic coding.


Welcome to Dawn Eclipse.

The game where we get to play as both villain and hero in the same character. I won't spoil much of the game but this is a dev log. Thus forth I shall post dev log updates here and there.

For right now allow me to show what I have. [Only some things though, don't want to spoil too much.]

canopy_castle_guard.png
crow.png
goblin.png

Here are 3 basic enemies we can encounter in the game. A Canopy Castle Guard, a Crow and a Goblin.

Now as for the software I'm using to make this game, that'd be RPG Maker MZ. Since that's the only software I truly know through and through for the most part. [Every texture in that game I will eventually replace with my own style. So don't panic about basic built in things]

Currently, though not necessary yet, I would appreciate some Alpha Preview Testers. Just to make sure the game is functioning, if you guys find bugs, what you think of gameplay etc etc.

I still do need some more Musicians, I got two people to sign on, but the more the merrier. At least 3 would be nice.

As for the game itself, I'll be doing a QNA down the line when this page picks up a little bit more.

Thanks for reading!



2 comments

Loading...

Next up

Dev Log #4

this is Bushell, it is a bush... it has arms and eyes. Did I mention it's a bush?

Ignore me not posting for two weeks here ya go

Sum random shit

We gots some new music made by @Richard_lol

go follow he'll be helping out with the games OST!

The Classics

Day 28: Skeleton

#Somethingtober

Tomorrow's choice is Samurai

Mantis Vs Javatale!Sans [Akuto]

The Comic Arena Issue #5

[Info/Sketch in the Article]

Collab with @StripesJ

This is a gift for @KatimuX

Day 27: Golem

#Somethingtober

Tomorrow's choice is skeleton

Day 31: My Costume

The Hat Man

#Somethingtober

IDUTSHANE Vs Too Far

The Comic Arena Issue #4

TW: Flashing Lights

[Info in the Article] (Contains Spoilers for the Ending)

Dev Log #5

The special Bloom you see is an optional setting you can turn on or off in game.

Oh and I got the Boss Health Gauge working!