Game
Dawn Eclipse

1 year ago

Dev Log #4

this is Bushell, it is a bush... it has arms and eyes. Did I mention it's a bush?


Welcome to the fourth dev log here.

Uhhh, sadly there isn't really... much to go over as I've been busy but I can show older stuff I haven't shown off yet.

creeping_vine.png

here's a vine, pretty neat

flail.png

and here's a mini-boss
his name is Flail and he's not very smart

As for how the game is progressing in general, I've laid out more of the games plot instead of the games assets, so more story is flourishing and I know none of you guys really know me but I love a really good, lengthy and enjoyable story.

So me and a school friend are sorta grinding to get a good enjoyable, dark and twisted and mildly comedic story.

Hopefully it goes over well.

That's the end of this dev log. See you in January.



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Dev Log #5

The special Bloom you see is an optional setting you can turn on or off in game.

Oh and I got the Boss Health Gauge working!

So like

Haven't posted in a while

So like

Here

Have my uhhhhh

Undertale Orange or whatever you'd call it, concepts

We gots some new music made by @Richard_lol

go follow he'll be helping out with the games OST!

meet my two other ocs eclipse and sapphire! ogs will remember that sapphire used to be a sonic oc! well here’s her redesign

Dev Log #2

Monthly Update on this game, it's going rather well. Here's a snippet of one of the first battles in the game's second act.

Citrus.

Tried a different Reference style.

Character by me.

Concepts for a new villain based on Sigma, Ultron and AM.

First sheet was the final design sketch and something flashy with it, the text

And then the second image is the concepts for his attacks

More stuff on Duhne

My Redglove.

Art by me of course.

Dev Log #1

Here's a look at a battle

[the battle background is the wrong one, that's my bad]

I will change all visuals in the game except maybe the window where text appears.