4 months ago

I can't decide if I want Status effects like Poison and Rejen to negate each other (most recent takes over), or to have both active at once.

Both active means more UI boxes.


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Welp, I ended up working on the Save file system instead I got it updated to work with the Converter Devices update...but getting it to work with the NPC/Player changes is being difficult For some reason it's not applying the values >:/

Edit...wait it is?

I've got the UI done for the Converter Devices, and it I think my code for how they actually work is all in order too!

gon slep

Happy Sunday everyone! I hope you're all well! I got fed, had a nap and now I'm gonna get back to Game Dev.

You know what that means...Drawing UI!

Please look after yourselves and have a wonderful week!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

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URGH

Walked an hour to take part in Raid Hour, couldn't find the group...they seemed to teleport all over the place!?

Fought 3 Legendary caught 1

But at least I also caught a Shadow Cacnea (one of my favs!)

Also, new TCGPocket cards! Also evolved monkey

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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OMGOSH! Shiny Shadow Beldum!

I think I'm done? This is all working as intended. Unless I've forgotten something? Meh, I need food. This will do for now! Next up, reworking the Crafting UI!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yea, definitely time for a Converting/Crafting UI overhaul Gonna make it smaller, and more more intuitive

Every time I go to use this I forget if it's on [Insert Fuel] or [Insert Item]

Swapping to use the Modular InventoryUI from Fishtank etc will fix it!