Loading...
301
Game
BattleJuice Alchemist
2 years ago

I can't stand injustice when I see it, which is why I overhauled randomness in my game. May every single player henceforth be treated with the justice they deserve! Read more about it in the devlog article below.


Hey everyone,

we need to talk about randomness, fairness and decision-making, but let me get started with some great news. I did not want to make this the headline of this devlog, because I already shouted it all over social media: We won yet another award!

versus-evil-victor.png

In the course of the DevGamm awards 2022 we were selected for the special nomination award "Versus Evil Victor" sponsored by Versus Evil. We are super proud and honored!

I had planned to talk more about tower crafting in this devlog, but then decided to cover one of our core mechanics and the recent slight, but important changes I made to it. Those of you who already played the game might spot something new in this gif:

flaskpreviewui_3mb.gif

That's right, I added a preview of the next four flasks you will draw. You can call it a "magazine". I added this to give players the chance to make more informed decisions, which means more fun in my eyes.

magazine_3mb.gif

While working on the flask system, I thought about randomness quite a bit. I watched people play the game and get frustrated because they did not draw the flasks they wanted to draw. Such a frustration is okay for me, if the player built their deck of flasks in a "bad" way. But what if they are just crazy unlucky? Let me put it like this: Wouldn't you get frustrated or feel treated unfairly, if you had tossed a coin 9 times, it landed on heads 9 times, you toss it again and the 10th time is heads yet again? BattleJuice Alchemist is not a casino simulation, so I decided to accommodate for this unfairness. The change can be explained very simply: in the past you drew a card, put it back, then I shuffled your deck. Now you draw a card and don't put it back, so the remaining cards will be drawn first, before you can possibly draw your first card again. It feels a lot less frustrating to me and I'd love to hear what you think, once this change is patched into the game.

That's it for today. If you have not yet, make sure to join our Discord and have a great weekend!

Alain



0 comments

Loading...

Next up

Unveiling the final wave of concept art for our desert haven, "The Well". 🌵⛲️ The heart of the bustling oasis is the tavern, where tales are spun over hearty fare and refreshing libations.

Hey there!

While waiting for Act 2 translations, let’s talk about how we actually craft those dialogs: it’s a collaborative effort with some Arcweave magic to bring the story to life in our "monolog-style dialogs." Check out the devlog below:

We're currently building new story locations for BattleJuice Alchemist, namely a city called The Well. Check out this piece of concept art by our art director Felix!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

As the year comes to a close, we want to say thanks for the wonderful support throughout 2024. Looking ahead, 2025 is set to be an exciting year for BattleJuice Alchemist. Wishing you happy holidays and a fantastic new year!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Get ready to speculate, because here comes our April 2024 roadmap, packed with mysterious teasers and some less mysterious updates. I hope you enjoy reading and have a great weekend! Article below

May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you!

The Well, our new desert oasis, is shaping up. Meet Willow, the scholar 👓, and Melvin, the Cleaner🧹with a wild side.

Full post:

https://store.steampowered.com/app/1384060/BattleJuice_Alchemist

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Our latest devlog/roadmap post is live! We've finished building The Well, our next major story location. Meet Clementine, the gardener, and Stan, the scheming salesman. Unlock Act 2 this August for a new desert biome and exciting quests! Article below