Game
BattleJuice Alchemist

4 months ago

Hey there!

While waiting for Act 2 translations, let’s talk about how we actually craft those dialogs: it’s a collaborative effort with some Arcweave magic to bring the story to life in our "monolog-style dialogs." Check out the devlog below:


keyart_800px.png

Hey folks!

The release of Act 2 for BattleJuice Alchemist is slightly delayed, but in the meantime, I wanted to share some insights on a related topic: the art of dialog writing.

Team Collaboration

Our dialog writing sessions are like cozy gatherings around a virtual campfire. With the whole team we brainstorm the questlines for each story location. While we have a rough roadmap for such a location, it's the collective brainstorming that adds depth and flavor to our storytelling.

Arcweave - Our Storytelling Toolkit

Fellow MegaGrant recipient "Arcweave" is our trusty companion in this storytelling adventure. Think of it as a digital canvas where our narrative takes shape. With its nodes representing plot lines, dialogs, NPCs, quests, events, or basically anything you choose, Arcweave helps us visualize the story less like a novel and more like a hypertext or wiki. This is what the outline for the full story looks like:

storyarc_1500px.png

It is very concise, just one screen from which you can always dive deeper.

Dialogs are written only by myself, not the whole team, but also in Arcweave. Dialogs for a location are organized like this:

dialog_1500px.png

The blue nodes are individual NPCs and their dialogs branch from each one with quests (the yellow nodes) and other events (orange nodes).

Dialog Crafting

Here's the twist: Instead of traditional dialogs, we opt for monologues where NPCs do the talking. The player just chooses one-word replies of our protagonist Juice. This way of writing is a challenge, sure, but it adds a unique flavor to our storytelling and reduces text length. We aim to convey Juice's thoughts and intentions through the responses of the NPCs.

npc_800px.gif

And there you have it! Writing dialogs for BattleJuice Alchemist is a collaborative journey filled with creativity and imagination. Stay tuned for more updates as we continue to shape our story. Until next time, happy adventuring and please don't forget to grab a copy / wishlist, or even leave a review, which really helps us out.

Alain



0 comments

Loading...

Next up

Here comes more concept art for The Well, the new town we are currently implementing in BattleJuice Alchemist. These are two more tiles of the city, namely the makeshift camp of our protagonist, Juice, and the shop of Stan, the local merchant.

BattleJuice Alchemist Act 2 is almost here and if you're heading to Gamescom, you’re in luck—come be one of the first to experience it starting tomorrow! Swing by the Indie Arena Booth (Hall 10.2, Booth F010g - E019) and join the fun. See you there!

Get ready to speculate, because here comes our April 2024 roadmap, packed with mysterious teasers and some less mysterious updates. I hope you enjoy reading and have a great weekend! Article below

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Our latest devlog/roadmap post is live! We've finished building The Well, our next major story location. Meet Clementine, the gardener, and Stan, the scheming salesman. Unlock Act 2 this August for a new desert biome and exciting quests! Article below

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

May's here, and yep, we're already halfway through, so it's about time to share our roadmap with you!

The Well, our new desert oasis, is shaping up. Meet Willow, the scholar 👓, and Melvin, the Cleaner🧹with a wild side.

Full post:

https://store.steampowered.com/app/1384060/BattleJuice_Alchemist

Unveiling the final wave of concept art for our desert haven, "The Well". 🌵⛲️ The heart of the bustling oasis is the tavern, where tales are spun over hearty fare and refreshing libations.

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

The first part of BattleJuice Alchemist's Act 2 is now live in Early Access!

Journey to the desert and the city of The Well, where a new chapter of Juice's story is set in motion. We can't wait to hear what you think!

Steam: http://s.team/a/1384060