I created a high-poly character and then retopologized him. I moved both to the exact center of the grid (Blender) and texture baked the normals from the high-poly to the low poly. After unwrap and rebake, the faces were clearly showing. Fixes anyone? Thx
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Couple of characters I made. Revan from KOTOR and also a random robot kind of guy. Bit dim, sorry.
Behold, the great--I don't know, I just made this randomly.
Created an ore generating script for Miner's Trove! Some of the ores need some tweaking, and I'm thinking of redoing the player, but overall I think it looks pretty cool.
https://gamejolt.com#/games/Miners-Trove/501598
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
Here's an old model of mine, SAO's Elucidator which a friend requested.
Game Jolt Colors is back!
Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.
At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!
Ancient Battleaxe - Breath of the Wild
Wish I could use this instead of those tiny little guardian swords.
Sorry guys, it's been a while. I decided to learn shader editing so I followed a tutorial--here's what I made.
Hey everyone, I'm back! Still don't have access to my files though so I made this candelabra in my free time.
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