2 years ago

I'd like to announce a game I'm developing, called "The Town of Persephone". It's set in a surreal suburb with the goal of destroying the radio tower and avoiding the incorporeal enemy.


PS: I am still working on how to properly use Godot in 3D. I'm still tinkering with the models, the enemy AI and all the gameplay mechanics. It will be awhile before it even gets a gamepage of its own.



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Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist