PS: I am still working on how to properly use Godot in 3D. I'm still tinkering with the models, the enemy AI and all the gameplay mechanics. It will be awhile before it even gets a gamepage of its own.

I'd like to announce a game I'm developing, called "The Town of Persephone". It's set in a surreal suburb with the goal of destroying the radio tower and avoiding the incorporeal enemy.
Next up
I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.
Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.
Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist













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