2 years ago

I'd like to announce a game I'm developing, called "The Town of Persephone". It's set in a surreal suburb with the goal of destroying the radio tower and avoiding the incorporeal enemy.


PS: I am still working on how to properly use Godot in 3D. I'm still tinkering with the models, the enemy AI and all the gameplay mechanics. It will be awhile before it even gets a gamepage of its own.



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PERSEPHONE will not be available for download or purchase on GameJolt, but instead I will be creating a Steam storepage for it and selling it on there.

Meanwhile, here's the trailer for the game. Enjoy and stay tuned for more!

Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.

Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!