2 years ago

I'd like to announce a game I'm developing, called "The Town of Persephone". It's set in a surreal suburb with the goal of destroying the radio tower and avoiding the incorporeal enemy.


PS: I am still working on how to properly use Godot in 3D. I'm still tinkering with the models, the enemy AI and all the gameplay mechanics. It will be awhile before it even gets a gamepage of its own.



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I am still working on the game and it's undergoing a ton of changes, like lighting, mechanics, etc. I did decide to keep using Godot 3.5 because the project as it stands is much more stable. Video and a new version will be uploaded soon!

Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!

https://store.steampowered.com/app/3162670/PERSEPHONE/

Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.

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Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Working on Persephone still! Most of my time has been dedicated to learning more about Godot's 3D aspect, improving what's already there and adding things to the game as well. Here's some sneek peek screenshots! More to come and stay tuned.

A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Day 3 of converting a 3.5 Godot project into Godot 4.2

Guess I gotta make a new model and reimport it lmao

Could totally pass as the game's antagonist