PS: I am still working on how to properly use Godot in 3D. I'm still tinkering with the models, the enemy AI and all the gameplay mechanics. It will be awhile before it even gets a gamepage of its own.

I'd like to announce a game I'm developing, called "The Town of Persephone". It's set in a surreal suburb with the goal of destroying the radio tower and avoiding the incorporeal enemy.
Next up
Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
Working on a huge part of PERSEPHONE. More to come and the game will actually be done pretty soon.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Been awhile since I've posted, but the Steam storepage is now available! The game will be available to download on September 3rd. Be sure to wishlist it!
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