The game is still in active development, although obviously I couldn’t make the deadline for the game jam it was originally made for. Additionally, my days have been growing busier, and I haven’t been able to regularly commit as many hours to development as I could a few months ago. I still care very much about this game and the ideas behind it- development is by no means halted permanently. For now, however, progress updates might be slower until I’m able to begin actively posting when the game is nearing release.
Next up
Hey! I decided to dust off FL studio the other day and made a quick remix of the Heavy Lobster theme from Kirby. It's not for a game or anything, I just wanted to show off a bit...
Let me know what you think!
🎉
This is my dark side
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
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