Next up
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
just made the engine 3 times faster somehow-
(it was a single line of code)
((((((also have a new redleaf screenshot because yes
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
Want me to make a song for your video, indie game or other project? 2 comm slots open for April!
https://forms.gle/txkTZg6MRSWWb1Ey5
Or, contact me via e-mail at [email protected]
I will get back to you when I can.
Full TOS: https://pastebin.com/AEaz459t
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid
for the concept art.
This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?
Here at mavis & co we take development very seriously
chillin' by the SYRUP cooler
PETRICHOR - DEVLOG (MAY)
It's may! April showers bring may flowers, as they say. Here comes the devlog.
Highlights:
- New OSTs!
- New room preview!
- Storyteller 2 is published!
Overall, the next demo is about ~92% done.
Read article for the full devlog!













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