Game
LeavingFreddy's
9 days ago

I decided to keep going with the development of Leaving Freddy's but I'm finding the game less fun right now.

(mostly because it's difficult to make it challenging while also possible as well as my lack of understanding of learning curves)




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I've been focusing on my studies lately, but I have a little rest rn so I'm trying to come up with a new movement system for the game.

In green you can see the things it must have.

In yellow the things it should have.

And in red the optional ones.

Currently working on the AI levels and trying to make them as fair as possible while still being challenging

I've been going through a tough time lately and I have been working less on my game. That being said, I'm still working on it, I just don't post updates because I think it shows too much of what the game will be and I wanna keep it as a surprise.

I've been working on a fnaf fan game and I wanted to share some of it.

(I'll try to follow this posts with updates. Also I already have the base of the game, but it might take lots of time to finish everything and polish it)

We are under attack!

Chiaki Nanami!

Path of Kami: The Evolution of the Lore

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).