Game
Hello, Neighbor! Descent Into Madness
1 year ago

I decided to move certain things to C++ to optimize the game a little more. This will ensure that things like picking up or interacting with objects don't rely upon the frame rate or update ticks.




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I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.

DitheredBall.png

Ain't no way this is twelve ounces bruh.

my second car in my life

Realistic eyes on these models actually look kind of eerie.

Hello neighbor

#digitalart #fanart

I haven't posted in a while. I am very sorry.

Fixed the eyes.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?