Game
Hello, Neighbor! Descent Into Madness
9 months ago

I decided to move certain things to C++ to optimize the game a little more. This will ensure that things like picking up or interacting with objects don't rely upon the frame rate or update ticks.




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Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.

A little bit of a lag fest never hurt anybody. (I hope)

This explains how development is going:

my second car in my life

Terrain!! Textures not by me

Hello neighbor

#digitalart #fanart

Realistic eyes on these models actually look kind of eerie.

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

Texture changes.