Game
Robo Magi




5 years ago

I decided to redesign Area F to open branch to more rooms and to set puzzle. Because of that some rooms must be changed and new rooms must be constructed. Here are some shots from those rooms.




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Slow but sure, I'm still working on the game for Solo Dev jam.

Here are more early shots from the game:

I've animated select screen to make it not plain and looks cool!

Happy Devruary! Devruary Day 3 celebrates @Jacorn ! He's a small game developer working on a few projects including Forgotten at Fredbear's! We also have a question for the devs of Game Jolt: What game made you want to be a dev?

Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

Seal Island Intro! For #ScreenshotSaturday!

Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.

Tough turret to crack? just burn them with fire!

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

#MarioDayArt

I drew this 2 years ago with Magito cosplaying as Mario and Dukuro as Luigi.