Next up
Slow but sure, I'm still working on the game for Solo Dev jam.
Here are more early shots from the game:
I've animated select screen to make it not plain and looks cool!
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
Seal Island Intro! For #ScreenshotSaturday!
Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.
Tough turret to crack? just burn them with fire!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.














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