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Game
HAYAMI-CHAN
7 months ago

I don't have a whole lot of new stuff to show off yet.

The home area will be the foundation for future areas in the game. I will be working on a cutscene "template" later.

Just got to iron out some bugs first, before working on new stuff.


Texts and the like in the video, are all subject to change.



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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

First interaction with Jejune

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

New Reward Pack, now with more Twintails

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments