1 day ago

I dunno what to post today, so here's a picture of some banana bread for no reason at all




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The night JUST started Watermelon Chica!

Relax...

"There used to be some real funky companies that made merch for the animatronics at that location before it closed..."

"They even made their own versions of them for some reason like the plush on your desk."

"I think his name was..."

"'Holo Party Bonnie'"

Another WIP image for my fangame where you're in a Marionette's music box instead of an office

I'll make the page as soon as the demo is done (containing Hour 1 and Hour 2 as the game passes in hours rather than nights)

This is the thumbnail for the game page.

I don't really have anything to post today besides this so I'll quickly go over what will be in the game's demo in the article.

This is where I'm at on my second day of coding the fangame where you're in the Marionette's box.

Once I get Chica and the oxygen mechanic done along with some menus, cutscenes and other stuff like the time, I'll publicise the page along with a demo.

I wish someone would port FNaF to the Game Boy...

I've been messing around with GB Studio and I think it's technically possible, though you'd have to sacrifice a bit...

Still though, it'd be really cool.

Maybe I'll try make a port when I'm not so busy...

This is by FAR my most unfair F-Zero 99 death...

Spawn kill

I'm so sorry to whoever I killed here...

They're buggy still, but I have Chica and the Marionette both functional.

When I fix their kinks along with adding the oxygen mechanic and a night timer along with some story minigames in-between nights, I'll be ready to release the page and demo.

I've fixed Chica along with the puppet and made the oxygen + timer for the night

(I can't show it in a video because OBS is being too laggy)

I'm getting closer to being able to release a demo! :)

(Also check the article, I explain the images down there)