
Next up
I dunno what to post today, so here's a picture of some banana bread for no reason at all
They're buggy still, but I have Chica and the Marionette both functional.
When I fix their kinks along with adding the oxygen mechanic and a night timer along with some story minigames in-between nights, I'll be ready to release the page and demo.
I wish someone would port FNaF to the Game Boy...
I've been messing around with GB Studio and I think it's technically possible, though you'd have to sacrifice a bit...
Still though, it'd be really cool.
Maybe I'll try make a port when I'm not so busy...
withered cindy pixelart
I've fixed Chica along with the puppet and made the oxygen + timer for the night
(I can't show it in a video because OBS is being too laggy)
I'm getting closer to being able to release a demo! :)
(Also check the article, I explain the images down there)
Helpy!! (49/365)
Another WIP image for my fangame where you're in a Marionette's music box instead of an office
I'll make the page as soon as the demo is done (containing Hour 1 and Hour 2 as the game passes in hours rather than nights)
This is the thumbnail for the game page.
I don't really have anything to post today besides this so I'll quickly go over what will be in the game's demo in the article.
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
This is where I'm at on my second day of coding the fangame where you're in the Marionette's box.
Once I get Chica and the oxygen mechanic done along with some menus, cutscenes and other stuff like the time, I'll publicise the page along with a demo.














1 comment