Next up
Surprise. Husk Nights 2: Demo is OUT NOW. https://youtu.be/RUbc4_eFKzs To celebrate an early release, here's some behind-the-scenes images.
I think it heard me.
Husk Nights 2: Demo V. 0.1.1
- Breaker Aim Assist has been moved to the settings menu
- Some bugfixes to the Bird
- New Google Doc guide, found here and in the game description
https://docs.google.com/document/d/15am1azyBtVVJg0jVzSGEMqEA1DNb…
Finally found it.
Demo out on September 20th for Husk Nights 2
Husk Nights 1.2.0 OUT NOW
Sensitivity adjustment, player guide, etc etc.
Here we go again...
Small out-of-teaser-character comment, but due to a new branch of Godot releasing, I'm holding off any more huge changes until the Steam version updates to the latest version. You'll still have a game this month, rest assured. Stay tuned :]
Post Demo discussion
Hello hello. After 7 days of continuing development on Husk Nights, I can say that the game is about 70% of the way done (compared to the Demo's 30%). Work is getting done, progress has been made every day
See you soon :)
0 comments