Next up
Hey guys! I wanted to be transparent on the state of HN2:
HN2 is NO LONGER my priority project. I've started the framework for a new original title I wanna release by 2026.
As compensation, here's the reveal for Office 3: The Congrete Cage (update soon!)
HUSK NIGHTS 2: THE OFFICE 2 UPDATE.
What's new?
- Office 2: The Electrical Closet
- Practice Nights
- Bugfixes to Office 1
Adaptation is hard when your environment keeps changing…
Woah! We've surpassed day 1 release downloads by over 2x for the Office 2 update! Alongside almost beating out Husk Nights 1's follower count! Y'all are great, thank you so much!
To keep up with updates, join the Discord!:
Demo is out.
Hello lovlies. Husk Nights' demo is out now, please comment any bugs you encounter.
Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!
A major performance boost coming to HN2 is reducing the viewport size to half-resolution. This makes lower-end devices able to run Office 2, the most taxing scene, at over 60FPS consistently. This also, however, requires a manual redo of all UI elements.
We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.
Saturday, June 28th.
Full release.
Husk Nights 1.0.0
See you there.
Here we go again...
I forgot to watch it.











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