In case you change line 51 from [:Window_Base] to any other window and the game starts to show an error message, go to line 233 and replace the code on that line with dispose_icon_scroll_sprites(actor.object_id) if @iconscroll_sprites && @iconscroll_sprites[actor.object_id]
because that seems to work for me.
I found a script for VX Ace that scrolls through state and buff icons if you have more than 2. http://rmrk.net/index.php/topic,44751.0.html
Next up
Smuggling out items from the dungeon by storing them in an ✨illegal storage✨
Early Access for Gefährliche Liebe - (Boy x Reader) is out.
What if it does increase weight 😢
Savefiles from the demo are now compatible with the Fullversion + the demo can be played in 2 other languages now: German and Simplified Chinese.
Made a customizable Navigation Arrow that rotates around the player and points them to the next story location.
Menu Transitions. Might still need some changes.
Happy Valentines Day! 💖 Featuring a Bride👰 and Groom🤵 from my upcoming game for #RMJam700 🌹 #oc #art #artwork #digitalart #valentinesday
Enemies are animated now.
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