In case you change line 51 from [:Window_Base] to any other window and the game starts to show an error message, go to line 233 and replace the code on that line with dispose_icon_scroll_sprites(actor.object_id) if @iconscroll_sprites && @iconscroll_sprites[actor.object_id]
because that seems to work for me.
I found a script for VX Ace that scrolls through state and buff icons if you have more than 2. http://rmrk.net/index.php/topic,44751.0.html
Next up
Placing down objects like torches or turtles has always scared off monsters. Especially turtles.
Smuggling out items from the dungeon by storing them in an ✨illegal storage✨
Early Access for Gefährliche Liebe - (Boy x Reader) is out.
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Driller getting desperate for destructive machines
HERE WE GO!!
Ciro & his Friends FULL ENGLISH DEMO!
Battle against the last boss except you aren't participating since you're just there to drill rocks.
Jungling through the Jungle Dungeon
I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.
https://gamejolt.com/games/lamaz/1020306
Fullversion is out.
Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!
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