In case you change line 51 from [:Window_Base] to any other window and the game starts to show an error message, go to line 233 and replace the code on that line with dispose_icon_scroll_sprites(actor.object_id) if @iconscroll_sprites && @iconscroll_sprites[actor.object_id] because that seems to work for me.
I found a script for VX Ace that scrolls through state and buff icons if you have more than 2.http://rmrk.net/index.php/topic,44751.0.html
(Link doesn't work anymore, try this one instead:
https://rmrk.net/index.php?topic=44751.msg505792)
Next up
Train against a Bot whose stats and elemental weaknesses you can modify.
NPCs that can leave the map and move to another, even when you aren't on the same map as them.
Crafting new things with the remains of your enemies. One day, Y/N will craft you.
Updated Block Shop!!
Fancier map display so you don't get lost.
I can't belive that this is somehow working but it is. Guys this is the first ever online integartion in this game ever and it's really working :D
Redrew UI stuff for battles and also there's a new temporary party member now.
New design for weapon shop that makes the wares more interesting to look at.
We added Doom to World One: Ultra State.
Expanding enemy behavior.










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