![](https://m.gjcdn.net/fireside-post-image/900/37652259-nksqrsmu-v4.webp)
I gave Hello, Neighbor: Decent Into Madness a more realistic, less saturated style as this fits the old art style more than the overly saturated lighting. The previous style in my last post fit the Wacky, Zany style of Hello Neighbor and Hello Neighbor 2.
Next up
Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.
PS: Sorry if it's loud
It's a feature, not a bug.
UPDATE:
my second car in my life
I don't think that counts as walking.
Third Floor recreation using brush tool.
So, I have completely optimized the players skeleton. TinyBuild and DynamicPixels did a horrible job (sorry) on the skeletons for each mesh, which they fixed in HN2 since it uses the default UE4 skeleton instead of a custom one.
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
Auto Exposure Test.
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