Koopatrol is meant to be more of a challenge for those that enjoy Paper Mario in the game and want something harder than the goomba. Paper Mario's jump can't affect him because of the spike on his head. The increased hp of the enemy gave me the idea to give Paper Mario the more powerful version of his regular hammer. The move would cost hp and deal double the damage the normal hammer would do. During the dodge phase of the battle, Koopatrol charges at you like in TTYD (the thousand year door). It could deal a lot of damage, and even if you block the move, it could still scrape a couple numbers off of you, which is why I thought of adding the super guard. In TTYD, the super guard is a more advanced version of the regular guard. It has a lot less frames of execution so pulling it off is difficult, but rewarding. If you do pull it off, you will take no damage and if the enemy is doing a physical attack, they will take damage. That's all for now. See you next time!

I got an idea. The game may be on hiatus, but I can still share facts and ideas with you. I'll start with the Koopatrol battle for Paper Mario. Read the article for facts on the battle. If you want me to talk about something specific, comment your request
Next up
Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))
I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it
Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
For this next boss, I'm actually making something normal for once lmao (wip)
A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!
5.5 is out!!
Happy MAR10 DAY! collab with @Emerald879 ![]()
Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always












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