Game
DEADSTATE (in development)
3 years ago

I got motivation and I returned to game development just a few days ago, and I will be focusing on Deadstate for now, and of course, there's school so development will be a bit slow. Other games will be on hold for now until Deadstate is 30% complete.




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(3/30/2022) making this player menu (I hate making it but I want it)

(3/27/2022) progress 3

(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)

(3/29/2022) making more animations for the game for now

(3/26/2022) progress 2

(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.

(3/29/2022) added standing/crouching/prone mechanic and its animations

(3/29/2022) progress 6

(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials

(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)