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26
11 months ago

I got the attacking settled (for now)

It needs a lot more work though




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#MyFavoriteSonic definitely CD. Not only does it have a bangin soundtrack but it was the first sonic game I’ve ever beaten

Here's some of the sprites I've made

You got our Protag Tony, Steve, and 2 other extras who won't be named as of late to avoid spoilers

Unsure where I'm gonna put Roger (Giant Spider, last image) but I can think of something lmao

(Work in progress) HUD with money and a healthbar and a barebones boss room

Next up: Damage, earning money, and that test boss

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

#GJAsks Badniks (Sonic) are cool but I have to give that to the main man Galsia 🗣️🗣️🗣️🔥🔥🔥🔥🤯🤯🤯🤯🤯

(image courtesy of artistropeadope)

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

#GJAsks Idk what you mean by costume but my money's on Rock Howard

Work in progress Intro cutscene for (another lmao) project I've been working on lately

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress