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WASSUP GAMERS!?! In case you don't know yet, I am remaking FNwMP in the Godot game engine. It will be more polished, (possibly) have achievement support, and even some secrets. I will try to post more here when it is closer to being finished.
And with that, all the characters should be finished. They take up about 800 lines of code. (more or less) The only things left to do are some small easter eggs and balancing the game. (to make sure max mode is possible.)
Don't mind me just sharing some behind the scenes stuff.
Working on some achievements for the remastered version. Here is a sneak peak of some of the images.
IT'S ALMOST HERE!??1?!?!??/?!?!!?!?!?!??!!??!?!?!?/1/!?!?1?1???!!?/1?!?!?!?!?!????!??!/11?1?!!?!?!?!!?1/1?!?/1!?!?!??!/1?!!?!??!/??!?1/!?!?!?1?!?!?11!?1?!?1????!?!??!?!?!???!/1?!!?1??1/??!!??!1/??!?!??/1!??!/!??1?///!/!/?/1?1?!?/1?/11//!!??/!/!?!/1/1/!/!/
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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