



Next up
I got the Gamejolt sign in stuff working, so that's pretty cool. I don't know if I'll add anything other than achievements, but who knows?
Don't mind me just sharing some behind the scenes stuff.
And with that, all the characters should be finished. They take up about 800 lines of code. (more or less) The only things left to do are some small easter eggs and balancing the game. (to make sure max mode is possible.)
Working on some achievements for the remastered version. Here is a sneak peak of some of the images.
IT'S ALMOST HERE!??1?!?!??/?!?!!?!?!?!??!!??!?!?!?/1/!?!?1?1???!!?/1?!?!?!?!?!????!??!/11?1?!!?!?!?!!?1/1?!?/1!?!?!??!/1?!!?!??!/??!?1/!?!?!?1?!?!?11!?1?!?1????!?!??!?!?!???!/1?!!?1??1/??!!??!1/??!?!??/1!??!/!??1?///!/!/?/1?1?!?/1?/11//!!??/!/!?!/1/1/!/!/
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Another house i made long time ago.
Strange Umbrella
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!










1 comment