2 years ago

WASSUP GAMERS!?!
In case you don't know yet, I am remaking FNwMP in the Godot game engine.
It will be more polished, (possibly) have achievement support, and even some secrets.
I will try to post more here when it is closer to being finished.




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Don't mind me just sharing some behind the scenes stuff.

IT'S ALMOST HERE!??1?!?!??/?!?!!?!?!?!??!!??!?!?!?/1/!?!?1?1???!!?/1?!?!?!?!?!????!??!/11?1?!!?!?!?!!?1/1?!?/1!?!?!??!/1?!!?!??!/??!?1/!?!?!?1?!?!?11!?1?!?1????!?!??!?!?!???!/1?!!?1??1/??!!??!1/??!?!??/1!??!/!??1?///!/!/?/1?1?!?/1?/11//!!??/!/!?!/1/1/!/!/

I got the Gamejolt sign in stuff working, so that's pretty cool. I don't know if I'll add anything other than achievements, but who knows?

Working on some achievements for the remastered version. Here is a sneak peak of some of the images.

And with that, all the characters should be finished. They take up about 800 lines of code. (more or less) The only things left to do are some small easter eggs and balancing the game. (to make sure max mode is possible.)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art