
Next up
I finished the beginning dialogue, and added some basic walking and sprinting. After I add collision to the house, I may work on a stamina meter and the other controls for keyboard and mouse, touchscreen, and controller!
Here is the new title for the demo version! I may also use this style for the final game's title.
This jumpscare animation took me about 2 days to complete!
Here's a new gameplay test with the bed and door active! Also, I just realized Archie may have to be scaled up a tiny bit again.
It took a couple tutorials on YouTube to do it, but I finally made the main menu! Some buttons will have functionality later on down the line in development!
I regret to inform you that the game is going to be postponed until I can get the full version of Clickteam Fusion! I will try my best to get it released by June 11, but no guarantees! For right now, here is the gameplay I have so far!
I just got finished testing the first part of the characters dialogue system, and I got the text for the unnamed birb set up. Now, I just need to get Archie's response set up, then it's time for the gameplay!
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday











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