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Archie's Pumpkin Patch
1 year ago

I have a new devlog! It's been a while, but development is back on the game after me starting to focus on other projects and school. I have done some UI resizing, updating the hitboxes, and the wall and floor textures.




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I just got finished testing the first part of the characters dialogue system, and I got the text for the unnamed birb set up. Now, I just need to get Archie's response set up, then it's time for the gameplay!

I regret to inform you that the game is going to be postponed until I can get the full version of Clickteam Fusion! I will try my best to get it released by June 11, but no guarantees! For right now, here is the gameplay I have so far!

Here is the new title for the demo version! I may also use this style for the final game's title.

Here's a new gameplay test with the bed and door active! Also, I just realized Archie may have to be scaled up a tiny bit again.

It took a couple tutorials on YouTube to do it, but I finally made the main menu! Some buttons will have functionality later on down the line in development!

I finished the beginning dialogue, and added some basic walking and sprinting. After I add collision to the house, I may work on a stamina meter and the other controls for keyboard and mouse, touchscreen, and controller!

This jumpscare animation took me about 2 days to complete!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…