
I have a Patreon to support my personal efforts in game dev and streaming. You can get WIP Preview game builds of the projects I work on! It helps me dedicate more time and energy into game dev. Any amount is greatly appreciated!
Next up
Hit Flash, with bonus Hit Stop on charged attacks! π₯ (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman
It's my birthday! But the present is for all of you.
Enemy objects now explode into parts, similar to some other Mega Man titles.
π΄LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! π· https://www.twitch.tv/marcdwyz π· https://youtu.be/Wj6Z1SHu-JI
I'm playing Simon's Quest with my wife. It's one of her favorites.
Bless whoever made the Map and retranslation mod for it.
Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. πͺ
In-Game music! What I found out about Meta Sounds in #UnrealEngine5 #gamedev
π https://youtu.be/p0iZ9mZ-qKY
(Twitch is down for some reason, sorry!)
Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!
π΄ https://youtu.be/ADt0Oo_FCs0 π΄ https://www.twitch.tv/marcdwyz
Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine
The Hamster Drop Early Bird Demo has just released! A teaser of what's to come! Catch those hamsters! See how many you can get in a row without getting hit or missing one! Available on Windows 32bit & 64bit!
For my birthday yesterday my wife got me a Sonic cake π€£
She's the best!
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