
I have a Patreon to support my personal efforts in game dev and streaming. You can get WIP Preview game builds of the projects I work on! It helps me dedicate more time and energy into game dev. Any amount is greatly appreciated!
Next up
For my birthday yesterday my wife got me a Sonic cake 🤣
She's the best!
The Hamster Drop Early Bird Demo has just released! A teaser of what's to come! Catch those hamsters! See how many you can get in a row without getting hit or missing one! Available on Windows 32bit & 64bit!
In-Game music! What I found out about Meta Sounds in #UnrealEngine5 #gamedev
👉 https://youtu.be/p0iZ9mZ-qKY
(Twitch is down for some reason, sorry!)
There was another flood here. My wife and I are fine this time, but many others were hit... It's awful to see places you know under water like this.
Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine
I'm playing Simon's Quest with my wife. It's one of her favorites.
Bless whoever made the Map and retranslation mod for it.
It's my birthday! But the present is for all of you.
Enemy objects now explode into parts, similar to some other Mega Man titles.
Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!
🔴 https://youtu.be/ADt0Oo_FCs0 🔴 https://www.twitch.tv/marcdwyz
Hit Flash, with bonus Hit Stop on charged attacks! 💥 (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman
Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪
0 comments