
I have always loved games with branching dialogue like Fallout NV. Now I’m trying my hand with it on my own RPG, Zarktor’s Realm! Any feedback is much appreciated :D
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In my journey to game dev glory, I find myself pondering about the dialogues in my open-world RPG. Would you mind sharing a piece of advice?
As a pet lover, I wanted my open world RPG to have furry companions! What do you think about the feature? ^^
This is Steve. Steve decided to take some dance lessons. Please rate his Cha Cha Slide 👌
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Ok, I’m tired of shooting arrows, lemme show you some of my new fire magic
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Uh, I feel a little embarrassed about it, but here it goes: I’m super happy I’m able to ride horses in my game now! I hope you enjoy the view too :D
Catacombs from my open world RPG, Zarktor’s Realm! Does it make you feel like screaming, “This is Sparta”? xD
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
What was in that Ale? 🍺 Why is it morning already? What happened last night?
Come up with our adventurer's story below!











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