
I have always loved games with branching dialogue like Fallout NV. Now I’m trying my hand with it on my own RPG, Zarktor’s Realm! Any feedback is much appreciated :D
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Catacombs from my open world RPG, Zarktor’s Realm! Does it make you feel like screaming, “This is Sparta”? xD
Uh, I feel a little embarrassed about it, but here it goes: I’m super happy I’m able to ride horses in my game now! I hope you enjoy the view too :D
As a pet lover, I wanted my open world RPG to have furry companions! What do you think about the feature? ^^
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I can almost hear the epic music playing in the background… What was the most epic moment you ever lived in an open-world RPG?
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
In my journey to game dev glory, I find myself pondering about the dialogues in my open-world RPG. Would you mind sharing a piece of advice?
How to make your game characters have f l e x i b i l i t y
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
What was in that Ale? 🍺 Why is it morning already? What happened last night?
Come up with our adventurer's story below!
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