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1 year ago

I have applied visual indicators to let you know wether the monster is using Speed Boost or Guardian.

In other words, bro is high.

#gamedev #gamedevelopment #xalkomak #csharp




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I was dabbling around procedural audio generation to create an audio cue for one of my entities. Turns out I created a jet engine.

#gamedev #indiedev

(Devlog) Testing my jumpscare and death screen mechanic. I have also implemented a way to make the document count persist between lives.

The jumpscare animations really need optimisation.

#gamedev #gamedevelopment #xalkomak

"Against all odds, these runes are your friends."

In my upcoming Slender/Dar Deception inspired horror game, these relics put you at an advantage over the adversaries.

I attempted to make custom sprites, and it sorta worked, whilst breaking everything else. This is a Plants Vs Zombies 2 mod I am working on.

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

art comission.

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model๐Ÿ—ฟ