Next up
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
Made a short Deadlock pixel animation to summarize some experiences. You can find it on YouTube too: https://www.youtube.com/shorts/oR-LLk7tCac
Possibly keeping this feature which allows the player to see what's ahead
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience
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