Game
Rayman Redemption

6 years ago

I have decided to stop making the PC version of Rayman Redemption and instead port it to C64. Here's a picture of the first level so far.


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Version 1.1.0 has been released. You can now create custom skins by editing the included png files! Some limitations still apply, but people might get pretty creative with this.

Important info after the break:

Version 0.1.0 of Rayman ReDesigner has been released! Check it out from it's own Gamejolt page and don't forget to give feedback!

https://gamejolt.com/games/Rayman_ReDesigner/539216

Version 1.2.0 has been released. This will most likely be the final content update. There will be bug fixes if need to be, but you don't expect any more new additions. Thank you to everyone who have given suggestions, reported bugs and made levels so far!

Thank you for all the quick reports already. Yes, this Gamejolt page IS the place to share bugs and stuff. I see every comment.

That's right. After 3 years of development. Rayman Redemption will release NEXT FRIDAY! 19.6.2020!

Version 1.1.3 has been released.

More tiny fixes and additions.

"Final fixes and additions" -update is on it's way!

If you have any ideas, fixes, etc in mind, share them here. Still no guarantee I'll implement them, but I'd still like to hear what you guys have in mind.

Version 1.1.4 has been released.

This update only fixes one bug that was introduced in the previous update. I couldn't leave it hanging, since it was progress preventing. Let's hope this is the last one!

Rayman Redemption will release tomorrow at 12:00 UTC. You can now download the covers from the Gamejolt page and print out your own! The actual coverart was made by Peppermint Bubble.

The new 'Custom Graphic' object:

To make sure your custom graphic shows up correctly, make sure it's in the 'Custom' folder, just like all custom music and background resources have been so far. Don't forget to bundle the graphics with your level!