Next up
As promised, This is something very special I have been working on adding. Custom health bars for the different elements. They are really beautiful! Credit to https://connect.unity.com/u/efimov-alexander for creating such beautiful work!
The wizard casting haste... Marvel at his power!
This week I added a lot of stuff. I added the UI (placeholder), those neat little spawn circles, as well as the first spell Haste. Im still not sure how to display the spells or whether I should include the name on the button. But its looking great!
I am working on 2 new fire spells, the first one is called flash, and its a basic teleport spell.
Here is the fireball spell I have been working on this week! The next few weeks I will be working on a whole range of other spells, and I also have something really special lined up for the next post.
The second one is called Inferno. I decided to use the effect originally intended for the creature spawns. It works well with inferno. I haven't added the damage functionality yet. That will be tomorrows first task.
The logo is finished and it looks great! The background will probably change I just threw something together because I didn't want a plain white background.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿










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