Game
Isles of the Magi

6 years ago

The logo is finished and it looks great! The background will probably change I just threw something together because I didn't want a plain white background.




2 comments

Loading...

Next up

I have just completed the 3rd fire spell for Isles of the magi called Fire Armor (the name might change). It does damage to all enemies near the aura.

As promised, This is something very special I have been working on adding. Custom health bars for the different elements. They are really beautiful! Credit to https://connect.unity.com/u/efimov-alexander for creating such beautiful work!

Here is the fireball spell I have been working on this week! The next few weeks I will be working on a whole range of other spells, and I also have something really special lined up for the next post.

The second one is called Inferno. I decided to use the effect originally intended for the creature spawns. It works well with inferno. I haven't added the damage functionality yet. That will be tomorrows first task.

I am working on 2 new fire spells, the first one is called flash, and its a basic teleport spell.

The wizard casting haste... Marvel at his power!

This week I added a lot of stuff. I added the UI (placeholder), those neat little spawn circles, as well as the first spell Haste. Im still not sure how to display the spells or whether I should include the name on the button. But its looking great!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?