Game
Isles of the Magi

7 years ago

This week I added a lot of stuff. I added the UI (placeholder), those neat little spawn circles, as well as the first spell Haste. Im still not sure how to display the spells or whether I should include the name on the button. But its looking great!




1 comment

Loading...

Next up

The second one is called Inferno. I decided to use the effect originally intended for the creature spawns. It works well with inferno. I haven't added the damage functionality yet. That will be tomorrows first task.

As promised, This is something very special I have been working on adding. Custom health bars for the different elements. They are really beautiful! Credit to https://connect.unity.com/u/efimov-alexander for creating such beautiful work!

The wizard casting haste... Marvel at his power!

I have just completed the 3rd fire spell for Isles of the magi called Fire Armor (the name might change). It does damage to all enemies near the aura.

I am working on 2 new fire spells, the first one is called flash, and its a basic teleport spell.

The logo is finished and it looks great! The background will probably change I just threw something together because I didn't want a plain white background.

Here is the fireball spell I have been working on this week! The next few weeks I will be working on a whole range of other spells, and I also have something really special lined up for the next post.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Chiaki Nanami!