Game
Undertale: Bad Time Trio (Max's take)
5 months ago

I have made the unfortunate decision to cancel the papyrus solo phase, I've realized that I'm getting tired of working on this game and it's taking a lot of my time and energy that I want to be spending on other things like youtube. full game soon (maybe)




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I literally crashed scratch with my terrible coding

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

I'm making a storyshift chara fight as my next fangame, here's some over world sprites (also I'm giving them vines instead of knives this time, or a combination of the 2, I haven't decided yet)

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

I remade the logo because the old one looked bad

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

check out this new SS!Chara sprite I made

new menu sprites (chara still looks kinda bad but overall it's much better)