Game
SlimeJumper : Ultimate Jump

1 year ago

I have revised my font again. now there are no more sharp edges and everything fits together better.

there are now 97 characters (previously 75).


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2/3 New Ui design for mobile devices, pause menu added and bugs fixed. this is the second of three contributions.

3/3 Font revision and the announcement. this is the last of three contributions.

New main menu layout!

the new main menu is not quite finished yet and e.g. the singleplayer butten will be designed like the old one, but this is the new structure of the menu

interested? then Wishlist it on Steam.

Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused