Im going to take my time this time around with him. Im also working on a side project. I want this game to be bug free, problem free and look amazing. Im currently trying to work out a full screen code that works with and without the 3D engine since i use the 2D engine for the pause menu as well as the loading screens. If all else fails, Him will be a windowed game. Dont expect the same kind of progress. I have to admit, it was rushed. I want to finish a level before moving on to the next one. I got excited and it would have ruined the game quite honestly. The current package with the first two levels will remain uploaded if anyone wants to try out what i had done before. But my goal is to make something better than that. I take this situation as a wake up call, telling me to make something better and not rushed. If anyone is interested in my side project, its called Bro-Tastic. Here’s a link to the pc version, its pay what you want. The android version is free.
Next up
Level 3 progression
New WIP level selector/title menu
Level 3
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
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