Game
Dragonian: The Imbalance of Sierr
10 years ago

I hereby give you... Camera control!


First off, thank you all for your feedback. I’m glad this game at least got noticed.

…but everyone had complained about the camera, though not very specific about it. So, I added some camera rotation on Q and W, and a way to change the camera movement in-game: pause, press D, and unpause, and see what you think.

You’ll have to re-download the game, but at least you can transfer your old saves over to this version.

Once again, thanks for your feedback. I’m only one guy, so I don’t know if I deserve any slack. …but I can’t do anything about a Mac version yet.



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There are a lot of robot arms in a prosthetics factory. They flail about, so don't get too close, or they'll hurt you.

Despite all this work on the top-down segments, I'm not vibing with 'em.

...might as well send this into Bonus Stage purgatory, and make an additional platform stage.

Now, if I have enough motivation for Mode 7 stages, though...

What kind of bad guys do you see at a prosthetics factory?

These Leg Gunners are part of the security system.

I could have a part where the factory builds robots for you to beat up, but they're gonna be humanoids. They'd probably be like skinless T-800s.

I need to know where to draw the line on this level.

It's supposed to be a prosthetics factory of The Future. It could use a lot more Factory, though.

If my plan for Sega CD-styled cinematics doesn't work out, Plan B would be the GBA-style cinematics.

If anything, they make decent filler.

This background full of conveyor belts might make it a bit more factory-like, but it's still ominous.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

So, what's the secret to drawing a car?

1. Just draw the car from profile, back, and possibly front.

2. Dig out any Hot Wheels product for reference.

3. Use the reference to figure out how to draw those in-between angles.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

I might have gone too far in a few places, and not enough in others.