Game
Dragonian: The Imbalance of Sierr
11 years ago

I hereby give you... Camera control!


First off, thank you all for your feedback. I’m glad this game at least got noticed.

…but everyone had complained about the camera, though not very specific about it. So, I added some camera rotation on Q and W, and a way to change the camera movement in-game: pause, press D, and unpause, and see what you think.

You’ll have to re-download the game, but at least you can transfer your old saves over to this version.

Once again, thanks for your feedback. I’m only one guy, so I don’t know if I deserve any slack. …but I can’t do anything about a Mac version yet.



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Here. I've got a trailer ready. (...assuming it loads.)

Now I've gotta shop it around, and upload it onto YouTube.

"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"

Playing around with the title is only the start of a title sequence.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

Well, I was looking through some old files, and found some cool stuff.

I guess I can show these things on April Fools day.

They are NOT going into the Robot Maid game, but they're still in the code.

If you think YOU're asking "Is it done yet? Is it done yet? Is it done yet?" then just imagine how I feel every time I have to add little details and bug fixes.

...I'd better make a trailer or pitch reel.

I did Attract Mode first.

She can pwn on her own for the first four mainline levels for 30 seconds each.

Do you know how hard it is to get THIS shot?

Like I said, I'm making level thumbnails for the Level Select screen. Also, this gives you a good idea how big the max health bar is.

I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.

Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.