Next up
Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)
IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these
I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)
This is a real screenshot from the game. I'm not kidding. Silly mode is peak.
I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)
new menu sprites (chara still looks kinda bad but overall it's much better)
I remade the logo because the old one looked bad
Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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