Next up
Fixing the boss in Penumbra Forest for an upcoming update
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
Made some more signs, but I'll only show one today
The Nana sign, indicates that she's somewhere within the range of the player's location
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Forgot to show these, but just redesigned 2 more boss stages
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
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