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Hello Neighbor: Good Old Days
19 hours ago

I know i said that i was going to showcase idle tasks, but now you can hide inside of wardrobes, and the neighbor can also open it to catch you!


This didn't really took so much, i still need to finalize it, but it's looking great. I will also create other hiding spots like beds and even bushes.

I will also make the neighbor look in every wardrobes when he's in hunt mode.

Also, the next thing that i will implement other than idle tasks, is window jumping, since i learned a lot more how timelines work, and i don't mean that i've never knew how timelines really worked, i just had a very basic knowledge about them.

For now that's what i had to say, i'll see you the next time!



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Hello everybody! Here's some screenshots that shows the interior of the house!

Hey guys! I got one of the biggest announcements that i have about the neighbor's ai, now there's path prediction!

Hi! And welcome to the first video of this game's channel.

This video show's all of the progress that i've currently made, obviously some features still needs to be implemented while others are going to be improved.

I've made boards and locks for the doors! (took me 2 hours:/).

The neighbor can lose you if he doesn't see you for a minute (recorded a few days ago)

Hey guys! I just wanted to say that i've been starting to make new animations for the neighbor, and i gotta say that they don't look that bad (except some animations that needs to be re-worked)

I'm working on the lighting, still not perfect but it's gonna get better.

The neighbor can break down doors! (including the one with the latch, as shown in the video)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend