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Game
Hello Neighbor: Good Old Days
3 days ago

The neighbor can lose you if he doesn't see you for a minute (recorded a few days ago)


Right now it's very buggy and sometimes the neighbor remains in attack mode even when he doesn't see you for a minute, but that's gonna be fixed, and another issue with it, when the neighbor sees you, it does NOT reset the timer for him to go into hunt mode, i've tried to use retriggerable delays, but they're literally stuck at 60 seconds, the timer doesn't really start unless his line of sight is on the player character, i really don't know why retriggerable delays are not working, i'll try to fix it while i add more features.

Issues aside, one more thing that i wanna say is that i will implement a feature where the neighbor loses you a lot quicker if you hide in a wardrobe, and with a lot quicker i mean like 15 seconds.

Next things i will showcase the next devlog are idle tasks! For now you're going to see the ai doing the classic hello neighbor idle tasks like watching tv, mopping, eating and etc., but i will be implementing my versions of them.

If you give some advice about idle tasks, that will be appreciated!

That's it for today's mini devlog, i'll see you soon!



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Hello everybody! Here's some screenshots that shows the interior of the house!

I know i said that i was going to showcase idle tasks, but now you can hide inside of wardrobes, and the neighbor can also open it to catch you!

Hi! And welcome to the first video of this game's channel.

This video show's all of the progress that i've currently made, obviously some features still needs to be implemented while others are going to be improved.

Hey guys! I got one of the biggest announcements that i have about the neighbor's ai, now there's path prediction!

The neighbor can break down doors! (including the one with the latch, as shown in the video)

I'm working on the lighting, still not perfect but it's gonna get better.

Hey guys! I just wanted to say that i've been starting to make new animations for the neighbor, and i gotta say that they don't look that bad (except some animations that needs to be re-worked)

I've made boards and locks for the doors! (took me 2 hours:/).

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.