Next up
I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)
Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest
new menu sprites (chara still looks kinda bad but overall it's much better)
Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)
I remade the logo because the old one looked bad
I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)
IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these
This is a real screenshot from the game. I'm not kidding. Silly mode is peak.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
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